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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Simi Kusoni
HelloKittyFanclub
735
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Posted - 2012.04.26 22:22:00 -
[1] - Quote
CCP Paradox wrote:I actually didn't want to steer this topic to a discussion on a specific solution. It is far more valuable to us (Team Super Friends) to see your own opinions on this. I won't yet tell you what we currently are doing on it, but will tell you that we are (and have) already done something about it internally. So please, keep posting away with experiences. This will help assure us that we are either going in the right direction with our solutions or not. One thing I would ask is that, whilst I agree griefer war dec hopping needs fixing, you also consider fixing the care bear aspect of corp hopping.
Currently no sane care bear will stay in a corp should it be war dec'd, especially not an experienced care bear who may have valuable stuff to los. This relegates war decs, and by extension all of high sec PvP, to nothing more than picking off the noobs and suicide ganking.
Because of how easy it is for most players to evade war decs they are essentially pointless, I strongly believe a timer should be introduced for leaving a corp that is at war, even for the defender. They would still probably just not log on for x amount of time, but it would be a step in the right direction of bringing meaning to war declarations.
As it stands currently war decs are useful only for picking off idiots, and for griefing large null sec alliances in the hope that not all their members have neutral alts.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Simi Kusoni
HelloKittyFanclub
735
|
Posted - 2012.04.26 22:27:00 -
[2] - Quote
Ziranda Hakuli wrote:Where are my buckets? i fore see tears in the greifers future and its their tears. Don't you have rent to pay?
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Simi Kusoni
HelloKittyFanclub
735
|
Posted - 2012.04.26 22:50:00 -
[3] - Quote
Endeavour Starfleet wrote:CCP Paradox wrote:I actually didn't want to steer this topic to a discussion on a specific solution. It is far more valuable to us (Team Super Friends) to see your own opinions on this. I won't yet tell you what we currently are doing on it, but will tell you that we are (and have) already done something about it internally. So please, keep posting away with experiences. This will help assure us that we are either going in the right direction with our solutions or not. How about this? The current system of allowing people to leave corp at will with no penalties is the correct one and anything that forces people to stay in corp is bad. Because the moment you do it for the offensive side the gankers will at once demand you "hold" their targets in place. Edit: As expected just look a few posts above. First they demand to hit the POS then of course they show their true colors. Want of easy ganks. Way ahead of you, I am already demanding this.
And its not a desire of easy ganks, I'm a null sec character I have no use for war decs. But war is a part of Eve, as is ship destruction, avoiding these realities should not be as simple as hitting "quit corp".
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Simi Kusoni
HelloKittyFanclub
738
|
Posted - 2012.04.27 00:22:00 -
[4] - Quote
MadMuppet wrote:Anything that turns corps in to prisons is not going to fly. The question would be what percentage of vested players would accept the NPC corp taxes or quit because they could be engaged with no viable option to defend themselves? Turning players into unwilling slaves is not a game.
If you were to run from a fight and get cornered in a station with no option but die or log off, how long would you put up with that before you would take your time and money elsewhere? While Eve is considered a sandbox, nobody is going to play in it if they keep getting buried up to their waist and all the other players keep coming by to tickle their feet.
Well if you don't want to risk PvP in high sec then we should just continue allowing corp hopping to avoid conflict, and nerf everything profitable in high sec into the ground to compensate.
Either you allow some kind of PvP interaction with PvE, or you radically reduce the profit of that PvE. This is the way it has always been, in all well designed games but especially in Eve.
Personally I'd rather see it made harder to avoid PvP, than see high sec nerfed into oblivion. And it will be nerfed into oblivion, as long as it is a risk free zone with relatively high profit people will continue to call for nerfs. At least by allowing some kind of structured PvP you could create an element of risk that goes beyond suicide ganking.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Simi Kusoni
HelloKittyFanclub
739
|
Posted - 2012.04.27 01:18:00 -
[5] - Quote
Endeavour Starfleet wrote:Just say you want easy ganks and be done with it. Hisec has already been nerfed to the ground. Well to be honest I think it's a bit too early to say in terms of incursions, people will adapt and we can judge their success then.
If you want a PvE zone for easily avoidable PvP though then it really should be a baby training zone, like they are in other games. Not a "10% reduction in profit for time invested" zone, literally just a largely worthless zone for players only just starting out.
*EDIT: As for your ganks comment, feel free to look up this corp on battleclinic. Whilst I freely admit this is an alt corp, it is set up to support my main accounts, and it is quite obvious we never operate in empire space. We are syndicate based.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Simi Kusoni
HelloKittyFanclub
741
|
Posted - 2012.04.27 02:40:00 -
[6] - Quote
Sigurd Sig Hansen wrote:Endeavour Starfleet wrote:Just say you want easy ganks and be done with it. Hisec has already been nerfed to the ground. The cowards never say that straight out. They hide in alt corps and pretend they're based out of Syndicate I especially like the irony of a 9 day old forum alt making that remark :) I could swap to posting on a PvP alt if that you would make you feel better?
I haven't killed anything in empire on any of my characters in years, in fact I haven't even PvP'd much recently. Mostly I've just been amassing a giant pile of loot because I feel like it.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Simi Kusoni
HelloKittyFanclub
741
|
Posted - 2012.04.27 03:14:00 -
[7] - Quote
DarthNefarius wrote:Simi Kusoni wrote:MadMuppet wrote:Anything that turns corps in to prisons is not going to fly. The question would be what percentage of vested players would accept the NPC corp taxes or quit because they could be engaged with no viable option to defend themselves? Turning players into unwilling slaves is not a game.
If you were to run from a fight and get cornered in a station with no option but die or log off, how long would you put up with that before you would take your time and money elsewhere? While Eve is considered a sandbox, nobody is going to play in it if they keep getting buried up to their waist and all the other players keep coming by to tickle their feet.
Well if you don't want to risk PvP in high sec then we should just continue allowing corp hopping to avoid conflict, and nerf everything profitable in high sec into the ground to compensate. . TBH I see more problems with people corp hopping in & out seeking to find easy KM's then hopping out once they get targeted back. So its sort of like hitting someone when noone's looking in the back of the head then running to a cop & sticking out thier tongues saying naaa naaa when the person tries to smack them back. Maybe a deposit system is needed for people that join a wardecked corp & if they leave before the wardeck is over the ISK goes to the other corp? I think the currently proposed mechanics are fine for that, once you leave a corp at war you cannot rejoin it while that war is active. If griefers try corp hopping they'll have wasted a war dec, and the fees, and have only an empty corp to show for it.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Simi Kusoni
HelloKittyFanclub
742
|
Posted - 2012.04.27 04:49:00 -
[8] - Quote
Scrapyard Bob wrote:Vincent Athena wrote: But the issue here is bouncing in and out of the corp that has made the war declaration. A balanced solution might be if you leave a corp that is at war, you cannot rejoin that corp until it is not at war, or one week has passed.
A week is probably too long. My feelings are: - You should always be able to drop out into a NPC corp without much difficulty. - There should be limits on how fast you can cycle between corps (or between alliances as a corporate entity). - Director kicks should be put into a queue and take effect at the next session change (or downtime). - Once you change corps, you should have a 24-48 hour lockout on being able to apply to a new corp. - Dropping corp actions should be queued and take effect at the next session change. - Corps should probably only be able to change alliance membership every 3-7 days. Even if you could only change corps once per day, it would slow down a lot of the exploits. Especially if you were forced to session change before it takes effect. So... Where are the buffs to griefing in here?
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Simi Kusoni
HelloKittyFanclub
792
|
Posted - 2012.04.27 11:00:00 -
[9] - Quote
Krixtal Icefluxor wrote:Akirei Scytale wrote:Parsee789 wrote: Highsec wars are a complete joke
You were saying ?????? Speak up, we can't here you....... HIGH SEC WARS ARE A COMPLETE JOKE.
And they're getting nerfed even more in the next patch.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Simi Kusoni
HelloKittyFanclub
792
|
Posted - 2012.04.27 11:43:00 -
[10] - Quote
Removing corp hopping, to prevent aggressors swapping decs or jumping in/out to avoid scouts.
Simultaneously doing nothing about defenders dropping corp disbanding and reforming to avoid decs, war decs remain just as easy to evade, but it becomes almost impossible to sneak up on a target.
This is a net nerf.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
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